roulette called bets

Roulette Bets Explained: Called Bets

Called bets, call bets or French bets are the best roulette as a game has to offer, as these bets are the most interesting and most mysterious ones. They aren’t available at all tables so it takes a bit of searching before you find a roulette table on which you can enjoy playing called bets. New to roulette? Be sure you know the roulette rules!

 Here is a list of called bets.

Name Numbers Chance
Les Voisins du Zéro 22-18-29-7-28-12-35-3-26-0-32-15-19-4-21-2-25 45.90%
Jeu Zéro 12-35-3-26-0-32-15 18.92%
Tiers du Cylindre 27-13-36-11-30-8-23-10-5-24-16-33 32.43%
Orphelins 17-34-6 and 1-20-14-31-9 21.62%
…and the neighbours Any number plus 2 wheel neighbours on each side  

How to Play a Called Bets

 This type of bets is named a Called Bet because you vocally call the bet, as opposed to making your bet by placing chips like a pedestrian. It’s certainly more classy to call a bet and see it happen without you having to push the chips. By playing called bets, you also demonstrate proficiency in the game of roulette to everyone else at the table. Online versions of roulette may have clickable called bets. Take a look at the best live dealer casinos where you can use called bets.

 Voisins du Zéro

Voisins du Zéro

 Probably the most popular called bet is Voisins du Zéro, which translates to Neighbours of Zero. This is a two-sided bet that covers 17 numbers that are physically closest to the zero on the roulette wheel, so that’s one less than you’d expect from a two-sided bet as betting on Red/Black includes 18 numbers. The bet covers nine numbers to the left of the zero, the zero, and seven numbers to the right.

 The chance of winning is 45.9%, and the bet doesn’t have the usual payout such as 1:1 but is instead a sequence of separate bets that all come together to create the Voisins du Zéro bet. This bet requires a minimum of nine chips. Two chips are placed on the 0, 2, 3 trio, one on the 4/7 split, one on 12/15, one on 18/21, one on 19/22, two on 25/26/28/29 corner, and one on 32/35.

 Payout will differ depending on which number of lands.

 Jeu Zéro (Zero Spiel)

Jeu Zéro (Zero Spiel)

 Jeu Zéro is a tighter version of Voisins du Zéro, but this time it’s only seven numbers, making for a risky bet that has an 18.92% chance of winning. The numbers covered are 12, 35, 3, 26, 0, 32, 15, so again there are more numbers on the left of the zero than to the right.

 This bet requires four chips. Three chips are placed on splits (0/3, 12/15, 32/35), and one chip is bet straight up (26). Payout will differ depending on which number of lands.

 Tiers du Cylindre

  The word Tiers is actually not plural as an English speaker may automatically assume, but it means “third”. Simply put, you’re betting on one-third of the roulette wheel, and it’s the third directly opposite the number zero.

 Orphelins (Orphans)

Orphelins (Orphans)

 Orphelins, or orphans, are the numbers that constitute the remainder of the wheel, in between Voisins du Zéro and Tiers du Cylindre. They are the small section on the right, 17-34-6, and a bigger section on the left, 1-20-14-31-9, a total of eight numbers. One chip is placed straight-up on 1 and one chip on each of these splits: 6-9, 14-17, 17-20, and 31-34. 

 …and the neighbours

 The bet that includes a number and then saying “and the neighbours” can only be played on live roulette when you have a croupier who will understand your call. Usually, this means you will play five numbers – the one you called and the two neighbours on the wheel on each side. This would then require a five chip bet as your chip is split into five pieces. There are also other combinations possible as you can call more than one number, or even call Orphelins and the neighbours.

 Conclusion

 All called bets have one thing in common – they don’t rely on math and the law of averages but on physics. You’re covering a certain portion of the wheel and are hoping the ball will land on that general section. If it does go towards “your” section, chances are it ends up in one of the pockets you covered. A lot of players find this way of playing very comforting compared to the sheer randomness of inside bets and outside bets. In case of those bets where you need the ball to land in a certain pocket, you will often experience a last-moment bounce that has the ball land in an unwanted pocket. This type of disappointment is largely eliminated by playing called bets as they cover a portion of the wheel, not a single pocket.

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